✨ WELCOME TO AURA

Turn your hands into a magical creative interface. Below is your spatial control cheatsheet:

☝️
Move: Hover index fingertip to move the magical cursor
🀏
Pinch to Draw: Pinch index & thumb to sketch strokes
πŸ‘
Confirm: Thumbs Up to confirm tool selections or CAD shapes
πŸ‘Ž
Undo: Thumbs Down to undo last stroke/shape
πŸ–οΈ
Pause: Open palm to temporarily pause drawing tracking
✊
Command Mode: Fist opens radial action selector
✌️
Tool Selector: Two fingers extended opens brush menu
πŸ–±οΈ
Mouse Fallback: Full interface is control-clickable too
Circle detected (94%)
TAKING CAPTURE IN 100%
SEARCHING FOR HAND...
↩️ Undo
πŸ–ŒοΈ Brush
πŸ—‘οΈ Clear
🧽 Eraser
✨ Magic
πŸ”· Shape
🧽 Erase
✏️ Pencil
πŸ–ŒοΈ Ink
Cursor: (0, 0) FPS: 60 Particles: 0
System initialized. Ready to draw.
β–Ά DEVELOPER PERFORMANCE HUD
FPS
60
Tracking Confidence
98%
Detection Confidence
99%
Render Latency
14ms
Hands Tracked
1
Active Landmarks
21
Active Particles
0 / 300
Render Frame Time
4ms
Size:

πŸ–οΈ Gestural Classifications

This panel displays classification telemetry and stability queues inside JavaScript's recognizer loop.

🀏 Pinch-to-Sketch
πŸ‘ Thumbs Up (Confirm)
πŸ‘Ž Thumbs Down (Undo)
πŸ–οΈ Open Palm (Pause)
✊ Closed Fist (Command)
✌️ Two-Finger (Tools)

πŸ” Recognition State Telemetry

[SYSTEM] Logger active. Waiting for hand data...

πŸ’« Particle Engine Configurator

Configure parameters of client-side canvas rendering loops dynamically.

Max Particles Budget300
Velocity Coefficient1.20
Particle Lifetimes (ms)1200
Trail Length Coefficient1.50
Select Visual Particle Theme:

🎨 Particle Sandbox Preview

Hover mouse inside sandbox to generate particles

🎬 Procedural Artwork Redraw Player

Replay your committed stroke sequences. Particles are generated dynamically matching the timestamps recorded.

Player idle. Recorded Strokes: 0
Elapsed Active Time
00:00
Committed Strokes
0
Classified Gestures
0
Cursor Pixels Traveled
0 px

πŸ“Š Smart Session Performance

Average Pipeline FPS60.0 FPS
Hand Landmark Tracking Accuracy99.2%
WASM Render Latency14.5 ms
SESSION DIAGNOSTIC ANALYTICS [INFO] WebAssembly models successfully loaded. [INFO] Object pool rendering active. [INFO] Temporary particle buffers cleared: 0 leaks. [INFO] Drawing coordinates bounds normalized successfully.

βš™οΈ Calibration Dashboard

Manually adjust boundary scales, click sensitivities, and smoothing multipliers inside WASM loops.

Min Detection Confidence0.70
Min Tracking Confidence0.70
Brush EMA Smoothing0.25
Pinch Click Distance Threshold0.18
Top Bounding Margin0.15
Bottom Bounding Margin0.75
Left Bounding Margin0.15
Right Bounding Margin0.85

πŸ“ Tracking Region Active Area

ACTIVE COORDINATES BOUNDS